Requirements
– Experience with the Unreal Engine render pipeline
– Experience with OpenGL, HLSL, and GPU programming.
– 4+ years of industry experience developing for PC and consoles.
– Proficiency in C/C++.
– Strong communication skills (especially in case of remote employment)
– Interest in the latest rendering technologies, techniques, hardware, and API’s.
– Experience with multi-threaded programming.
– Skilled at performance analysis, optimization, and debugging
– Strong math skills
– Bachelor’s degree or equivalent in Computer Science or Engineering.
– An avid gamer with a passion for making games and game technology.